

Not to mention, primed weapons/frames can get vaulted. This is your best bet, as it opens up the possibility of obtaining every mod that you'd ever want. All of them were easily affordable after just a few days of relic farming, with some change left over. But someone very generously sold me one for 30p. Except for the rarest of them all, Growing Power. The prices for all of them were 5 to 10p. As you can imagine, it was significantly faster then farming each individual one. All of the hard to get mods, I just bought from trade chat.

Then easily buy hell's chamber for 5-10p.


you could go the much more productive route of farming relics for their insides. The new damage mods can be upgraded to give a maximum of 30% for rifles and shotguns, 60% for pistols and 90% for melee weapons.Ī new element system was also introduced but more on that below.Not every rare mod can be obtained in the void but for Hell's chamber, you could farm for it in a void survival mission. Each type is good against different enemies. The new cards are best for melee since you can level them up to give 90% extra. However if a weapon has a lot more of one type of damage than the others such as a flux rifle, which has 120 slash and 15 for impact and puncture, then using the new mod card that increases slash damage (Sawtooth clip in this case) will be effective. Each can be increased by use of their respective mod cards.ĭamage = impact + puncture + slash + elementalĪfter spending time testing the new system it appears that the best general damage is still from cards that increase all damage such as serration (others that are listed below in their respective categories) and an elemental mod. Each weapon now also gives three different types of damage: impact, puncture and slash. Update 11: A new damage system was introduced along with new mods.
